News & stories
Welcome to Fuzion: Age of Wordcraft
A land torn by conflict, and a kingdom in desperate need of a leader. The power to change the fate of many lives is in your hands…what will you decide?
Prologue
The rain stops and clouds part to show a brightly glistening moon. As light filters through the trees keeping gloomy shadows at bay, the crystal silence of night is broken, and a piercing howl reverberates through the air. The ground starts to tremble and a roaring thunder can be heard in the distance. They are coming.
Massive creatures with sharp claws and even sharper teeth can be seen approaching. The pack seems to have gotten larger since their last attack. A pity, since it could only mean that we’re not doing our job well. A menacing growl cuts my thoughts short, as I hear the first sounds of battle. They are here.
The Beginning
A senior council member beckons me to the table where the others are gathered over a large map. The attacks on our city walls have grown bolder and more frequent the last few weeks, as if someone…or something is coordinating the assault. It’s no coincidence that evil tidings began with the betrayal and death of our beloved king. In our darkest hour we fight not only the creatures outside our walls, but also the monsters within.
It is unusual for a spell caster to be present during a council meeting, but these are desperate times requiring desperate measures. I can see the fear in their eyes as I join them. They are right to be afraid. I was different than the others. My magic, the source of all my power, was corrupt…tainted with a curse that I cannot hide. It drains those nearby of their very life force. If I am not careful, it will destroy everything around me. They are right to be afraid.
The council has made a decision. The assassin responsible for the death of our king must be brought to justice. Not an easy task with our kingdom in turmoil and no heir to the throne. I have been asked to venture forth into the wilderness and track down the killer, while the council tries to find a way to restore order among the people. A new king must be chosen soon, and two clans are fighting for the crown, gathering loyal followers along the way.
The assassin left his mark in the king’s bedchamber, a single black rose. I must seek help if I am to decipher this riddle. Fortunately, I know exactly who to turn to. A guardian of secrets, Resum was an alchemist by trade. Normally a plant specimen would send him off in a fit of glee, but the look of horror that crossed his face when I showed him the black rose was not reassuring. Neither was the story he had to tell. Black rose is an ingredient used to make wolfsbane, a potent elixir that helps protect against a werewolf’s attack. Our king discovered it more than a decade ago, around the time when these monsters first appeared. The petals from the flower, which are used to make the elixir, are very rare and can only be found in the Whispering Fields of South Belintin. Home to a variety of plants and flowers, the field gets its name from the sound of stalks and stems swaying in the wind. The great outdoors can be peaceful at times, but this was not one of them. A pair of fresh tracks on the ground reminds me to be on guard. Whoever…or whatever made them might still be nearby. Against my better judgment I decide to follow them.
The Shire of Havet
The truth can be confusing at times, often leading people astray with misdirection. Whether this was the intention of the assassin or not, I don’t know, but I follow his trail nevertheless hoping to make sense of the chaos I’ve left behind.
The Plains of South Belintin
Werewolves. They fought with a primal instinct that made them formidable in battle. While they usually hunted in small packs, lately it seemed like they were gathering in larger numbers. Rumor had it that someone was coordinating their attacks and building an army.
The Mountains of North Belintin
It seems like the stories were true. The number of werewolves was growing at an alarming rate. After defeating one of the pack leaders, I discovered a frightening truth…the werewolves were mutating.
The Isles of Tet
The alpha werewolf was out there. I underestimated his powers once before, a mistake I will never make again. But why were the werewolves mutating into new and more savage breeds? I must track him down and find out, before it is too late.
The End?
When I arrive at the hideout, it appears as if I’m too late. Someone was here before me, and it looks like they got to the assassin first. I can still sense his life force though, so his captors must have taken him alive. The assassin will surely pay for allowing me to find, and eventually kill, the demon lord, but that does not concern me. On second thought maybe it does…I need him alive to unravel the mystery he left behind.
Seems like fate with her usual sense of irony wants me to save this wretched assassin and keep him breathing, at least for the time being. What happens after I get the information I need, well that’s another matter. The arduous task ahead of me seems laden with strife, but I am not averse to such things.
